Learning+Games+Network

=Learning Games Network game design series=

[|Learning Games Network]

February 13th
[|Webinar recordings] (scroll to the second hour)

The first session will lay the foundation for choosing content and beginning research to ultimately build a complete game design plan by the end of the program. In this session:

Effective game design starts with a clearly defined goal or topic. Who will the game be for? Will players learn something through a story/simulation, or will they explore? To get a good handle on where to start with designing a new game, it’s helpful to play other games and pay attention to the rules, the setting, the characters (with heroic attributes, flaws, foibles, and "attitude" or humor). Take notes. Ask questions. Learn everything you can about your topic. Think like a game designer. Notice everything!

Cadeus game documents from the session:

The syllabus [|The registration form]